![can can](https://img.itch.zone/aW1hZ2UvMjk4MjkxLzE0NTg4NjkuanBn/original/%2Fwz2Ng.jpg)
To be precise I'm using this sortable and editable table grid here at this url:īasically you clcik on a table cell to edit it and push the OK button to confirm. At the part where its supposed to execute and post an AJAX request it doesn't - especially at: $super(url, options) Is there anyway to unset or atleast somehow remove a function which has been added to the Object.Īctually I'm trying to make an ajax request and I'm facing an issue in the Ajax.Updater = Class.create(Ajax.Request. Fixed that listbox would loose focus when clicking on other widgets that can't be focused anyway. In the prior editions, world states and character choices from previous games could be imported into the next game to shape both Commander Shepard and the galaxy based on the choices the player made. On the other hand, doing so would mean missing out on the changes the trilogy has undergone for the remaster. Then go to your steam userdata dir (in my case C:Program Files (x86)Steamuserdata) Click on the numbers folder (your Steam ID) look for the number folder '8930' (Civ V app ID) delete everything inside (This is your steam cloud saves for Civ V) Launch Civ V Start a game play 2 turns Save the game in steam could exit Civ exit steam go to the Civ App ID folder again delete remotecache.vdf. If these steps don’t work, you could try the following 6 ways to delete a file or folder that can’t be deleted. Fixed that replays would break after winning the game. Being able to import the current games save would make things easier. Once you encounter the problem of a file or folder that can’t be deleted, it’s suggested to close the file or folder and try again or choose to restart the PC. Fixed various issues related to how chat tags are open. Like I can't seem to use the Ajax Updater function and I suspect its because of this toJSONSTring method that has been attached to my options object which I pass to it. Fixed turret range could sometimes render long line to the top left corner of game window. It adds a toJSONSTring and parseJSONSTRING method to all objects automatically and frankly this is causing havoc in places. However I'm facing some issues with inclusion of the JSON library for the prototype library.